Free Archome plugins

One click from your viewport to a photorealistic render. Every plugin is free, talks to the same cloud service as the browser tool and draws on the same credit balance. None of them is required — a screenshot of your model works just as well.

Archome AI for SketchUp

v1.2.0

SketchUp 2021 and newer · Windows and macOS · also on the Extension Warehouse

Sends the active SketchUp viewport straight to the render engine — no export, no re-upload. Your camera and composition are preserved; the AI adds materials, lighting and context.

Install in three steps

  1. 1. In SketchUp open Extensions → Extension Manager → Install Extension and pick the .rbz file.
  2. 2. Click the Archome AI toolbar button: the panel opens inside SketchUp. Press Connect account, sign in (or create a free account) in the browser and press Connect - nothing to copy.
  3. 3. Frame your view, pick a mode and style in the panel and press Render current view - the render appears inside SketchUp.

SketchUp AI rendering →

Archome AI for Rhino

v1.0.1

Rhino 7 and 8 · Windows and macOS

A Python script with a README — nothing to compile. It captures the active viewport and returns a photorealistic render in about 30 seconds. Version 1.0.1 fixes the Rhino 8 (.NET Core) browser-opening error reported by the Food4Rhino reviewer.

Published on the official Rhino plugin marketplace. View on Food4Rhino

Install in three steps

  1. 1. Unzip the file and drag archome_ai.py into an open Rhino window, or run it from EditPythonScript.
  2. 2. Create an API key in Settings → API and paste it when the plugin asks. It is stored locally, once.
  3. 3. Frame your view and run the script. The render is saved to your Archome account.

Rhino AI rendering →

Archome AI for 3ds Max

v1.0.0

3ds Max 2021 and newer · Windows

Two ways to install. The bundle registers itself with 3ds Max and is ready after a restart; the plain MAXScript file runs from Scripting → Run Script if you prefer not to install anything.

Install in three steps

  1. 1. Bundle: unzip it into %ProgramData%\Autodesk\ApplicationPlugins and restart 3ds Max. Script: open Scripting → Run Script and pick the .ms file.
  2. 2. Create an API key in Settings → API and paste it when asked. It is stored locally, once.
  3. 3. Frame your view and run Archome AI → Render current view.

3ds Max AI rendering →

Building your own integration?

Every plugin above is a thin wrapper around the same public endpoint. If your software is not on this list, call it directly — the API documentation covers authentication, the render call and the result payload.

Renders started from a plugin follow the same rules as the browser: no plan watermarks renders; paid plans add the commercial licence. You need an Archome account and an API key from Settings → API.